Food Hunt: Pixel Puzzle Guide homeFood Hunt: Pixel Puzzle Guide
Focss Games — Founder & Editorial Team

Focss Games

Founder & Editorial Team

2026-11-10

Food Hunt Levels 1643-1663 Walkthrough Videos & Solutions

Twenty new Food Hunt boards landed on 10 November 2026. Levels 1643-1663 all have a full video walkthrough, and this page collects every one of them in order.

Twenty new boards joined Food Hunt: Pixel Puzzle on 10 November 2026: levels 1643 through 1663. Every one of them is an Expert-tier board (level 400 and up), and every one now has a full video walkthrough filmed during a clean clear, so if the tray order stops making sense you can watch exactly which color went where.

They are listed newest-highest first below, with a direct link to each level page and to its video. The level page carries the same walkthrough, the board's difficulty tier and a link back to the guide index.

The twenty newest boards


Level 1643

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1643 walkthrough or open the video directly.

Level 1644

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1644 walkthrough or open the video directly.

Level 1645

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1645 walkthrough or open the video directly.

Level 1646

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1646 walkthrough or open the video directly.

Level 1647

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1647 walkthrough or open the video directly.

Level 1649

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1649 walkthrough or open the video directly.

Level 1650

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1650 walkthrough or open the video directly.

Level 1651

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1651 walkthrough or open the video directly.

Level 1652

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1652 walkthrough or open the video directly.

Level 1653

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1653 walkthrough or open the video directly.

Level 1654

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1654 walkthrough or open the video directly.

Level 1655

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1655 walkthrough or open the video directly.

Level 1656

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1656 walkthrough or open the video directly.

Level 1657

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1657 walkthrough or open the video directly.

Level 1658

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1658 walkthrough or open the video directly.

Level 1659

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1659 walkthrough or open the video directly.

Level 1660

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1660 walkthrough or open the video directly.

Level 1661

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1661 walkthrough or open the video directly.

Level 1662

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1662 walkthrough or open the video directly.

Level 1663

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1663 walkthrough or open the video directly.

How to use these walkthroughs

1. Watch the first three taps. The opening order carries the plan; the rest of the clear is mostly the ants doing their job.

2. Pause and finish it yourself. Copying an opening move teaches more than watching a full run passively.

3. Check the tier before you panic. Levels 1643-1663 are all Expert-tier. Boards here carry large groups that interlock with single stragglers, so the order matters more than the tapping speed.

New boards are added here as the game's level list grows, so this page is the shortest route to the newest content on the site. If you want the full catalogue, the level walkthrough index lists every board we cover, and the blog collects the written guides alongside these release posts.

Focss Games — Founder & Editorial Team

Written by

Focss Games · Founder & Editorial Team

Focss Games is the small editorial team that builds and maintains Food Hunt: Pixel Puzzle Guide. We index the walkthrough video for every level we list, from the one-color tutorial openers to the 1000-plus walls, and we write our own illustrated guides for the boards readers ask about most — working from the clear on video, frame by frame, to name the colors and the tap order.

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