Founder & Editorial Team
2026-11-10
Food Hunt Levels 1643-1663 Walkthrough Videos & Solutions
Twenty new Food Hunt boards landed on 10 November 2026. Levels 1643-1663 all have a full video walkthrough, and this page collects every one of them in order.
Related video walkthroughs
- Food Hunt: Pixel Puzzle Level 1643 Walkthrough
- Food Hunt: Pixel Puzzle Level 1644 Walkthrough
- Food Hunt: Pixel Puzzle Level 1645 Walkthrough
- Food Hunt: Pixel Puzzle Level 1646 Walkthrough
- Food Hunt: Pixel Puzzle Level 1647 Walkthrough
- Food Hunt: Pixel Puzzle Level 1649 Walkthrough
- Food Hunt: Pixel Puzzle Level 1650 Walkthrough
- Food Hunt: Pixel Puzzle Level 1651 Walkthrough
- Food Hunt: Pixel Puzzle Level 1652 Walkthrough
- Food Hunt: Pixel Puzzle Level 1653 Walkthrough
- Food Hunt: Pixel Puzzle Level 1654 Walkthrough
- Food Hunt: Pixel Puzzle Level 1655 Walkthrough
- Food Hunt: Pixel Puzzle Level 1656 Walkthrough
- Food Hunt: Pixel Puzzle Level 1657 Walkthrough
- Food Hunt: Pixel Puzzle Level 1658 Walkthrough
- Food Hunt: Pixel Puzzle Level 1659 Walkthrough
- Food Hunt: Pixel Puzzle Level 1660 Walkthrough
- Food Hunt: Pixel Puzzle Level 1661 Walkthrough
- Food Hunt: Pixel Puzzle Level 1662 Walkthrough
- Food Hunt: Pixel Puzzle Level 1663 Walkthrough
Twenty new boards joined Food Hunt: Pixel Puzzle on 10 November 2026: levels 1643 through 1663. Every one of them is an Expert-tier board (level 400 and up), and every one now has a full video walkthrough filmed during a clean clear, so if the tray order stops making sense you can watch exactly which color went where.
They are listed newest-highest first below, with a direct link to each level page and to its video. The level page carries the same walkthrough, the board's difficulty tier and a link back to the guide index.
The twenty newest boards
Level 1643
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1643 walkthrough or open the video directly.
Level 1644
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1644 walkthrough or open the video directly.
Level 1645
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1645 walkthrough or open the video directly.
Level 1646
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1646 walkthrough or open the video directly.
Level 1647
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1647 walkthrough or open the video directly.
Level 1649
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1649 walkthrough or open the video directly.
Level 1650
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1650 walkthrough or open the video directly.
Level 1651
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1651 walkthrough or open the video directly.
Level 1652
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1652 walkthrough or open the video directly.
Level 1653
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1653 walkthrough or open the video directly.
Level 1654
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1654 walkthrough or open the video directly.
Level 1655
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1655 walkthrough or open the video directly.
Level 1656
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1656 walkthrough or open the video directly.
Level 1657
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1657 walkthrough or open the video directly.
Level 1658
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1658 walkthrough or open the video directly.
Level 1659
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1659 walkthrough or open the video directly.
Level 1660
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1660 walkthrough or open the video directly.
Level 1661
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1661 walkthrough or open the video directly.
Level 1662
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1662 walkthrough or open the video directly.
Level 1663
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1663 walkthrough or open the video directly.
How to use these walkthroughs
1. Watch the first three taps. The opening order carries the plan; the rest of the clear is mostly the ants doing their job.
2. Pause and finish it yourself. Copying an opening move teaches more than watching a full run passively.
3. Check the tier before you panic. Levels 1643-1663 are all Expert-tier. Boards here carry large groups that interlock with single stragglers, so the order matters more than the tapping speed.
New boards are added here as the game's level list grows, so this page is the shortest route to the newest content on the site. If you want the full catalogue, the level walkthrough index lists every board we cover, and the blog collects the written guides alongside these release posts.