Food Hunt Level 1180 Walkthrough
ExpertPixel Popcorn Bucket on a Pale Grey Card
How do you beat level 1180? Watch the video or follow the step-by-step picture and text guide to complete it!
Level board

Step-by-step walkthrough
Prefer screenshots to video? Every phase of the clear is below in order, with the block counts and the frames they were taken from — keep it open next to the game and follow along tap by tap.
Level: 1180 — a pixel-art popcorn bucket: a paper bucket with red and white vertical stripes, a purple band along the bottom, and a huge mound of buttered popcorn on top, all outlined in dark grey on a pale grey card. Cleared in one run in 47 blocks.

Colors in this level: ⬜ White (the bucket's pale stripes and the popcorn highlights) · 🩷 Rose (the bucket's red stripes) · 🟨 Peach (the pale tan stripes at the bottom of the bucket) · 🟣 Purple (the band along the base) · 🟨 Yellow (the brightest popcorn kernels) · 🟧 Orange (the deeper popcorn kernels) · 🟫 Brown (the popcorn's shaded kernels) · ⬛ Dark grey (the outline around every shape)
How the Level Works
1. Tap a color block in the bottom queue to send it into one of the five slots above. The queue runs in three independent columns, each a few blocks deep; tapping a column's front block makes that column scroll up and a new block appear at its top. When a column is used up the remaining columns slide toward the middle, so the block you want is not always in the same place.
2. Ants of that color pour out of the hole and eat every reachable pixel of the matching color on the picture; the number printed on the block counts down while they work. At 0 the block vanishes and frees its slot.
3. Pixels can be walled in. This level leans on that hard: four blocks sit frozen for most of the first half minute — the Brown 18 in slot 3 holds its value from 0:04 to 1:11, the Rose 26 in slot 1 from 0:04 to 0:30, the White 27 in slot 5 from 0:08 to 0:28, and the Rose 20 in slot 4 from 0:15 to 0:31, all trickling down a pixel at a time.
4. Blocks drain at wildly different speeds. A block sitting on a wide open area sheds two or three pixels per frame (Peach, Orange and Dark grey blocks do this constantly), while a walled-in block may not move at all for half a minute. The printed count is not a time estimate.
5. Long idle stretches are part of the run. Between 1:11 and 1:35 nothing is tapped at all — all five slots still hold blocks and every one of them is draining slowly, so the player waits rather than wasting a slot.
6. Eat the entire picture to win. There is no move limit. A clean run places all 47 blocks between 0:03 and 2:41, the board is empty at 2:48, and the Level Complete screen appears at 2:51.
Complete Block Order (Which Color First, Then Which)
Timestamps are when the block lands in a slot (video time). Count is the number printed on the block as it lands in its slot.
Phase 1 — The Opening Five (0:03 – 0:04)
| # | Time | Color Block | Count |
|---|---|---|---|
| 1 | 0:03 | 🩷 Rose | 26 |
| 2 | 0:03 | 🟣 Purple | 24 |
| 3 | 0:03 | 🟫 Brown | 18 |
| 4 | 0:04 | 🟨 Peach | 30 |
| 5 | 0:04 | ⬛ Dark grey | 17 |

Phase 2 — The First Recycles (0:08 – 0:23)
| # | Time | Color Block | Count |
|---|---|---|---|
| 6 | 0:08 | ⬜ White | 27 |
| 7 | 0:14 | 🟨 Peach | 20 |
| 8 | 0:15 | 🩷 Rose | 20 |
| 9 | 0:19 | 🟣 Purple | 19 |
| 10 | 0:23 | 🟨 Peach | 28 |

Phase 3 — The Middle Grind (0:34 – 0:45)
| # | Time | Color Block | Count |
|---|---|---|---|
| 11 | 0:34 | ⬜ White | 20 |
| 12 | 0:40 | 🩷 Rose | 30 |
| 13 | 0:41 | 🟣 Purple | 18 |
| 14 | 0:42 | ⬜ White | 27 |
| 15 | 0:44 | ⬛ Dark grey | 30 |
| 16 | 0:45 | 🩷 Rose | 30 |

Phase 4 — The Four-Block Lock-Up (0:50 – 1:11)
| # | Time | Color Block | Count |
|---|---|---|---|
| 17 | 0:50 | 🟧 Orange | 30 |
| 18 | 0:51 | 🟨 Yellow | 30 |
| 19 | 0:52 | ⬜ White | 39 |
| 20 | 0:55 | 🟫 Brown | 30 |
| 21 | 1:02 | ⬛ Dark grey | 20 |

Phase 5 — Through the Stall (1:07 – 1:11)
| # | Time | Color Block | Count |
|---|---|---|---|
| 22 | 1:07 | ⬛ Dark grey | 18 |
| 23 | 1:11 | 🟨 Yellow | 35 |
Phase 6 — The Second Half (1:35 – 1:54)
| # | Time | Color Block | Count |
|---|---|---|---|
| 24 | 1:35 | ⬜ White | 18 |
| 25 | 1:39 | 🟣 Purple | 19 |
| 26 | 1:39 | 🩷 Rose | 20 |
| 27 | 1:46 | 🟨 Yellow | 29 |
| 28 | 1:46 | 🩷 Rose | 30 |
| 29 | 1:47 | ⬜ White | 28 |
| 30 | 1:49 | 🟧 Orange | 29 |
| 31 | 1:52 | 🟫 Brown | 30 |
| 32 | 1:53 | 🩷 Rose | 40 |
| 33 | 1:54 | 🟧 Orange | 30 |

Phase 7 — The Big Blocks (2:04 – 2:23)
| # | Time | Color Block | Count |
|---|---|---|---|
| 34 | 2:04 | 🟨 Peach | 35 |
| 35 | 2:04 | ⬜ White | 30 |
| 36 | 2:10 | 🟨 Yellow | 29 |
| 37 | 2:16 | ⬛ Dark grey | 39 |
| 38 | 2:17 | 🟨 Yellow | 39 |
| 39 | 2:18 | 🟫 Brown | 20 |
| 40 | 2:23 | ⬜ White | 29 |

Phase 8 — The Endgame (2:34 – 2:41)
| # | Time | Color Block | Count |
|---|---|---|---|
| 41 | 2:34 | 🟣 Purple | 30 |
| 42 | 2:35 | 🩷 Rose | 28 |
| 43 | 2:35 | ⬛ Dark grey | 29 |
| 44 | 2:35 | 🟨 Yellow | 28 |
| 45 | 2:40 | 🟫 Brown | 19 |
| 46 | 2:40 | 🟧 Orange | 20 |
| 47 | 2:41 | 🟨 Yellow | 37 |

The very last pixel to fall is Yellow (2:48) — the Yellow 37 seated at 2:41 in slot 5 drains last and empties the board completely.


Quick Reference — One-Line Order
Rose 26 → Purple 24 → Brown 18 → Peach 30 → Dark grey 17 → White 27 → Peach 20 → Rose 20 → Purple 19 → Peach 28 → White 20 → Rose 30 → Purple 18 → White 27 → Dark grey 30 → Rose 30 → Orange 30 → Yellow 30 → White 39 → Brown 30 → Dark grey 20 → Dark grey 18 → Yellow 35 → White 18 → Purple 19 → Rose 20 → Yellow 29 → Rose 30 → White 28 → Orange 29 → Brown 30 → Rose 40 → Orange 30 → Peach 35 → White 30 → Yellow 29 → Dark grey 39 → Yellow 39 → Brown 20 → White 29 → Purple 30 → Rose 28 → Dark grey 29 → Yellow 28 → Brown 19 → Orange 20 → Yellow 37
Pro Tips
1. Fill the first five slots in one sweep. The opening five blocks land inside two seconds (0:03 – 0:04). Slots fill left to right, so tap the Rose 26, Purple 24, Brown 18, Peach 30 and Dark grey 17 in that order.
2. Expect four blocks to freeze in the first half-minute. The Brown 18 in slot 3 does not move at all between 0:04 and 1:11, the Rose 26 in slot 1 holds from 0:04 to 0:30, the White 27 in slot 5 from 0:08 to 0:28, and the Rose 20 in slot 4 from 0:15 to 0:31. They are walled in, not stuck — do not tap a replacement for them.
3. Play the short slot. From 0:34 to 1:02 the run lives or dies on slots 5 and 2, which recycle every few seconds while slots 1 and 3 stay frozen. Feed them and let the frozen blocks sit.
4. Ride out the 1:11 – 1:35 stall. Nothing lands for twenty-four seconds. All five slots are occupied by blocks draining a pixel at a time, and nothing in the queue belongs on the board yet. Waiting is correct here.
5. Fire the White, Orange and Dark grey blocks fast. White 39 (0:52), White 30 (2:04), Dark grey 39 (2:16) and Orange 29 (1:49) all sit on wide open areas and hand their slot back within a few seconds — they are what keeps the second half moving.
6. Save your last taps for the tail. From 2:34 the board is down to scattered pixels; Purple 30, Rose 28, Dark grey 29 and Yellow 28 land within two seconds, and the Orange 20 and Yellow 37 at 2:40 – 2:41 finish it.
7. Finale colour. Yellow owns the last pixel on the board (2:48) — the Yellow 37 seated at 2:41 in slot 5 is the block that finishes the level.
8. No fail state. There is no move limit; a clean run is 2:41 of tapping and the whole video is 2:53.
Food Hunt Level 1180 — frequently asked questions
- What colours are on the Food Hunt Level 1180 board?
- The board image breaks down into 9 main colours, each covering at least 2% of it: red (#E54B64, 13.1% of the board), yellow (#FBD664, 10.8% of the board), white (#F4F1F7, 10.4% of the board), orange (#F1A75C, 8.5% of the board), dark grey (#554651, 8.4% of the board), light red (#C16C56, 6.8% of the board), pale orange (#F7D7A8, 6.2% of the board), purple (#AF56DB, 5.8% of the board) and cream (#D3B4B7, 4.1% of the board). The cream around the picture reads as the board's empty background — it frames the artwork rather than forming part of it.
- Which colour should I clear first in Food Hunt Level 1180?
- red covers the most of the board at 13.1%, and yellow is next at 10.8%. The step-by-step walkthrough above is this board's actual tap order; the colour shares here are only what each colour costs to clear.
- What difficulty is Level 1180 in Food Hunt: Pixel Puzzle?
- Level 1180 is rated Expert difficulty in Food Hunt: Pixel Puzzle.
- Is there a video walkthrough for this Food Hunt level?
- Yes — the walkthrough video on this page plays the full clear of this board, so you can follow the tap order block by block. The board image next to it shows what the finished picture is made of.
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