Food Hunt: Pixel Puzzle Guide homeFood Hunt: Pixel Puzzle Guide
Focss Games — Founder & Editorial Team

Focss Games

Founder & Editorial Team

2026-11-12

Food Hunt Levels 1684-1703 Walkthrough Videos & Solutions

Twenty new Food Hunt boards landed on 12 November 2026. Levels 1684-1703 all have a full video walkthrough, and this page collects every one of them in order.

Twenty new boards joined Food Hunt: Pixel Puzzle on 12 November 2026: levels 1684 through 1703. Every one of them is an Expert-tier board (level 400 and up), and every one now has a full video walkthrough filmed during a clean clear, so if the tray order stops making sense you can watch exactly which color went where.

They are listed newest-highest first below, with a direct link to each level page and to its video. The level page carries the same walkthrough, the board's difficulty tier and a link back to the guide index.

The twenty newest boards


Level 1684

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1684 walkthrough or open the video directly.

Level 1685

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1685 walkthrough or open the video directly.

Level 1686

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1686 walkthrough or open the video directly.

Level 1687

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1687 walkthrough or open the video directly.

Level 1688

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1688 walkthrough or open the video directly.

Level 1689

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1689 walkthrough or open the video directly.

Level 1690

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1690 walkthrough or open the video directly.

Level 1691

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1691 walkthrough or open the video directly.

Level 1692

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1692 walkthrough or open the video directly.

Level 1693

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1693 walkthrough or open the video directly.

Level 1694

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1694 walkthrough or open the video directly.

Level 1695

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1695 walkthrough or open the video directly.

Level 1696

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1696 walkthrough or open the video directly.

Level 1697

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1697 walkthrough or open the video directly.

Level 1698

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1698 walkthrough or open the video directly.

Level 1699

The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.

Watch the Level 1699 walkthrough or open the video directly.

Level 1700

Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.

Watch the Level 1700 walkthrough or open the video directly.

Level 1701

If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.

Watch the Level 1701 walkthrough or open the video directly.

Level 1702

The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.

Watch the Level 1702 walkthrough or open the video directly.

Level 1703

If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.

Watch the Level 1703 walkthrough or open the video directly.

How to use these walkthroughs

1. Watch the first three taps. The opening order carries the plan; the rest of the clear is mostly the ants doing their job.

2. Pause and finish it yourself. Copying an opening move teaches more than watching a full run passively.

3. Check the tier before you panic. Levels 1684-1703 are all Expert-tier. Boards here carry large groups that interlock with single stragglers, so the order matters more than the tapping speed.

New boards are added here as the game's level list grows, so this page is the shortest route to the newest content on the site. If you want the full catalogue, the level walkthrough index lists every board we cover, and the blog collects the written guides alongside these release posts.

Focss Games — Founder & Editorial Team

Written by

Focss Games · Founder & Editorial Team

Focss Games is the small editorial team that builds and maintains Food Hunt: Pixel Puzzle Guide. We index the walkthrough video for every level we list, from the one-color tutorial openers to the 1000-plus walls, and we write our own illustrated guides for the boards readers ask about most — working from the clear on video, frame by frame, to name the colors and the tap order.

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