Founder & Editorial Team
2026-11-12
Food Hunt Levels 1684-1703 Walkthrough Videos & Solutions
Twenty new Food Hunt boards landed on 12 November 2026. Levels 1684-1703 all have a full video walkthrough, and this page collects every one of them in order.
Related video walkthroughs
- Food Hunt: Pixel Puzzle Level 1684 Walkthrough
- Food Hunt: Pixel Puzzle Level 1685 Walkthrough
- Food Hunt: Pixel Puzzle Level 1686 Walkthrough
- Food Hunt: Pixel Puzzle Level 1687 Walkthrough
- Food Hunt: Pixel Puzzle Level 1688 Walkthrough
- Food Hunt: Pixel Puzzle Level 1689 Walkthrough
- Food Hunt: Pixel Puzzle Level 1690 Walkthrough
- Food Hunt: Pixel Puzzle Level 1691 Walkthrough
- Food Hunt: Pixel Puzzle Level 1692 Walkthrough
- Food Hunt: Pixel Puzzle Level 1693 Walkthrough
- Food Hunt: Pixel Puzzle Level 1694 Walkthrough
- Food Hunt: Pixel Puzzle Level 1695 Walkthrough
- Food Hunt: Pixel Puzzle Level 1696 Walkthrough
- Food Hunt: Pixel Puzzle Level 1697 Walkthrough
- Food Hunt: Pixel Puzzle Level 1698 Walkthrough
- Food Hunt: Pixel Puzzle Level 1699 Walkthrough
- Food Hunt: Pixel Puzzle Level 1700 Walkthrough
- Food Hunt: Pixel Puzzle Level 1701 Walkthrough
- Food Hunt: Pixel Puzzle Level 1702 Walkthrough
- Food Hunt: Pixel Puzzle Level 1703 Walkthrough
Twenty new boards joined Food Hunt: Pixel Puzzle on 12 November 2026: levels 1684 through 1703. Every one of them is an Expert-tier board (level 400 and up), and every one now has a full video walkthrough filmed during a clean clear, so if the tray order stops making sense you can watch exactly which color went where.
They are listed newest-highest first below, with a direct link to each level page and to its video. The level page carries the same walkthrough, the board's difficulty tier and a link back to the guide index.
The twenty newest boards
Level 1684
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1684 walkthrough or open the video directly.
Level 1685
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1685 walkthrough or open the video directly.
Level 1686
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1686 walkthrough or open the video directly.
Level 1687
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1687 walkthrough or open the video directly.
Level 1688
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1688 walkthrough or open the video directly.
Level 1689
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1689 walkthrough or open the video directly.
Level 1690
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1690 walkthrough or open the video directly.
Level 1691
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1691 walkthrough or open the video directly.
Level 1692
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1692 walkthrough or open the video directly.
Level 1693
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1693 walkthrough or open the video directly.
Level 1694
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1694 walkthrough or open the video directly.
Level 1695
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1695 walkthrough or open the video directly.
Level 1696
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1696 walkthrough or open the video directly.
Level 1697
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1697 walkthrough or open the video directly.
Level 1698
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1698 walkthrough or open the video directly.
Level 1699
The first board of the batch, and the walkthrough shows the whole clear at normal speed: pause on any frame and you can read the queue exactly as it stood at that moment.
Watch the Level 1699 walkthrough or open the video directly.
Level 1700
Read the tray left to right before committing to anything. On boards in this range the queue is the hint sheet — a column that has stopped scrolling is a color still working, and a fresh block sliding in at the top is your next batch arriving.
Watch the Level 1700 walkthrough or open the video directly.
Level 1701
If this one fights back, watch only the opening. The first three taps of a clean clear are where the plan lives; copying those usually gets you past the point where the board looked stuck. Finish the rest yourself, it sticks better than watching the whole run.
Watch the Level 1701 walkthrough or open the video directly.
Level 1702
The difference between a clean clear and a slow crawl is usually one early decision. The video makes that decision visible: the color that was tapped first, and the one that was deliberately left alone.
Watch the Level 1702 walkthrough or open the video directly.
Level 1703
If a color ends up scattered across the picture with no clean group left, that is usually a sign the blocking color went too late. The video makes the correct order easy to spot.
Watch the Level 1703 walkthrough or open the video directly.
How to use these walkthroughs
1. Watch the first three taps. The opening order carries the plan; the rest of the clear is mostly the ants doing their job.
2. Pause and finish it yourself. Copying an opening move teaches more than watching a full run passively.
3. Check the tier before you panic. Levels 1684-1703 are all Expert-tier. Boards here carry large groups that interlock with single stragglers, so the order matters more than the tapping speed.
New boards are added here as the game's level list grows, so this page is the shortest route to the newest content on the site. If you want the full catalogue, the level walkthrough index lists every board we cover, and the blog collects the written guides alongside these release posts.