Food Hunt Level 921 Walkthrough
ExpertPixel-Art Tabby Cat
How do you beat level 921? Watch the video or follow the step-by-step picture and text guide to complete it!
Level board

Step-by-step walkthrough
Prefer screenshots to video? Every phase of the clear is below in order, with the block counts and the frames they were taken from โ keep it open next to the game and follow along tap by tap.
Level: 921 - a ginger tabby cat with dark stripes and a pink belly, sitting against a blue sky, with green foliage and a pink flower on the left over a sand-yellow ground

How the Level Works
1. Tap a color block in the bottom queue to send it into one of the five slots above the hole. The queue is a four-column grid, three blocks deep; a block leaves its cell when it is tapped and the grid refills behind it.
2. Ants of that color pour out of the hole and eat every reachable pixel of the matching color on the picture; the number printed on the block counts down while they work. At 0 the block vanishes and frees its slot.
3. Slot 5 starts locked. For the first 4:40 the fifth slot is a chained X and cannot be used, so the whole opening runs on four slots. It unlocks at 4:44 and takes Orange 43 immediately.
4. Pixels can be walled in. A block can sit on a handful of pixels for two and a half minutes while the rest of its color is buried under other colors. That is normal - the pixels fall the moment the blocking color is gone. This level has four big stalls (Purple 9, Green 21, Green 22 and Magenta 5).
5. Eat the entire picture to win. There is no move limit, so the order below only decides how fast the slots recycle. One clean run takes 5:29.5, and the Level Complete screen follows at 5:31.
Complete Block Order (Which Color First, Then Which)
Timestamps are when the block lands in a slot. Count is the number printed on the block as it lands. The numbers below run in tap order, not by slot: each of the open slots refills many times.
Phase 1 - The Opening Four (0:03 - 0:04.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 1 | 0:03 | ๐ฉ Green | 31 |
| 2 | 0:03.5 | ๐จ Sand | 28 |
| 3 | 0:04 | ๐ฉต Cyan | 40 |
| 4 | 0:04.5 | ๐ฆ Blue | 34 |

Phase 2 - First Refills (0:33.5 - 0:43.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 5 | 0:33.5 | โฌ White | 39 |
| 6 | 0:33.5 | โฌ White | 38 |
| 7 | 0:34 | ๐จ Yellow | 29 |
| 8 | 0:41.5 | ๐ฆ Blue | 39 |
| 9 | 0:42 | ๐ฉ Green | 21 |
| 10 | 0:43.5 | ๐ฉต Cyan | 38 |
| 11 | 0:43.5 | ๐จ Sand | 25 |

Phase 3 - Edges and Outlines (0:51 - 1:08)
| # | Time | Color Block | Count |
|---|---|---|---|
| 12 | 0:51 | โฌ White | 39 |
| 13 | 0:52 | ๐ง Orange | 45 |
| 14 | 0:54.5 | ๐ซ Rust | 25 |
| 15 | 0:59.5 | โฌ Dark grey | 38 |
| 16 | 1:07.5 | ๐ฉ Green | 21 |
| 17 | 1:08 | ๐ฆ Blue | 38 |
Dark grey and Rust open the ink outline so the big colour areas become reachable.
Phase 4 - Second Wave (1:17.5 - 1:53.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 18 | 1:17.5 | ๐ซ Rust | 31 |
| 19 | 1:17.5 | ๐ฉต Cyan | 50 |
| 20 | 1:44 | ๐จ Sand | 30 |
| 21 | 1:45.5 | ๐จ Yellow | 39 |
| 22 | 1:46 | ๐ฉต Cyan | 39 |
| 23 | 1:51.5 | ๐ฃ Purple | 9 |
| 24 | 1:53.5 | ๐ง Orange | 42 |

Phase 5 - The Long Stall (2:08.5 - 2:55.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 25 | 2:08.5 | ๐ฉ Green | 22 |
| 26 | 2:24 | โฌ White | 40 |
| 27 | 2:42 | ๐ฉต Cyan | 39 |
| 28 | 2:55.5 | ๐ฉท Pale pink | 18 |
Slots 3 and 4 are both held by stuck Green blocks, so only two of the four open slots recycle.
Phase 6 - Rebuild (3:07.5 - 3:22.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 29 | 3:07.5 | โฌ Dark grey | 40 |
| 30 | 3:17 | ๐ซ Rust | 25 |
| 31 | 3:22.5 | ๐จ Yellow | 40 |
Two more big blocks go in while the stuck greens sit there; Green 21 releases at 3:38 and Green 22 at 4:24.
Phase 7 - Fast Wave (3:29 - 3:39.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 32 | 3:29 | ๐ฉ Lime | 10 |
| 33 | 3:31 | ๐จ Sand | 29 |
| 34 | 3:32.5 | ๐ฆ Blue | 39 |
| 35 | 3:37 | ๐ซ Rust | 25 |
| 36 | 3:39.5 | ๐ฆ Blue | 39 |

Phase 8 - Mid Game (3:40.5 - 3:58.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 37 | 3:40.5 | โฌ Dark grey | 33 |
| 38 | 3:43 | ๐ Teal | 19 |
| 39 | 3:47 | ๐ง Orange | 45 |
| 40 | 3:48 | ๐ฉท Pale pink | 25 |
| 41 | 3:57 | โฌ White | 38 |
| 42 | 3:58.5 | ๐จ Sand | 29 |
Phase 9 - Second Half (4:05 - 4:19.5)
| # | Time | Color Block | Count |
|---|---|---|---|
| 43 | 4:05 | ๐ฆ Blue | 39 |
| 44 | 4:08.5 | ๐ฉต Cyan | 40 |
| 45 | 4:11 | ๐ซ Rust | 31 |
| 46 | 4:15 | ๐จ Yellow | 40 |
| 47 | 4:19.5 | ๐ช Mauve | 17 |

Phase 10 - Push (4:24.5 - 4:26)
| # | Time | Color Block | Count |
|---|---|---|---|
| 48 | 4:24.5 | ๐ฆ Blue | 38 |
| 49 | 4:25.5 | ๐จ Sand | 23 |
| 50 | 4:26 | ๐ Teal | 19 |
Phase 11 - Final Wave (4:41 - 4:48)
| # | Time | Color Block | Count |
|---|---|---|---|
| 51 | 4:41 | ๐ช Magenta | 5 |
| 52 | 4:41.5 | โฌ White | 39 |
| 53 | 4:42 | ๐จ Yellow | 29 |
| 54 | 4:44.5 | ๐ง Orange | 43 |
| 55 | 4:48 | โฌ Dark grey | 40 |

Phase 12 - The Finale (5:02.5 - 5:23)
| # | Time | Color Block | Count |
|---|---|---|---|
| 56 | 5:02.5 | โฌ Dark grey | 40 |
| 57 | 5:06 | ๐ฉท Pale pink | 20 |
| 58 | 5:11 | ๐ง Orange | 39 |
| 59 | 5:11 | ๐ฉท Pale pink | 20 |
| 60 | 5:11.5 | ๐ฉต Cyan | 38 |
| 61 | 5:19.5 | โฌ Dark grey | 40 |
| 62 | 5:23 | ๐ซ Rust | 25 |


The very last pixel to fall is Orange - the last specks of the cat's coat, eaten at 5:29.5.
Quick Reference - One-Line Order
Green 31 โ Sand 28 โ Cyan 40 โ Blue 34 โ White 39 โ White 38 โ Yellow 29 โ Blue 39 โ Green 21 โ Cyan 38 โ Sand 25 โ White 39 โ Orange 45 โ Rust 25 โ Dark grey 38 โ Green 21 โ Blue 38 โ Rust 31 โ Cyan 50 โ Sand 30 โ Yellow 39 โ Cyan 39 โ Purple 9 โ Orange 42 โ Green 22 โ White 40 โ Cyan 39 โ Pale pink 18 โ Dark grey 40 โ Rust 25 โ Yellow 40 โ Lime 10 โ Sand 29 โ Blue 39 โ Rust 25 โ Blue 39 โ Dark grey 33 โ Teal 19 โ Orange 45 โ Pale pink 25 โ White 38 โ Sand 29 โ Blue 39 โ Cyan 40 โ Rust 31 โ Yellow 40 โ Mauve 17 โ Blue 38 โ Sand 23 โ Teal 19 โ Magenta 5 โ White 39 โ Yellow 29 โ Orange 43 โ Dark grey 40 โ Dark grey 40 โ Pale pink 20 โ Orange 39 โ Pale pink 20 โ Cyan 38 โ Dark grey 40 โ Rust 25
Pro Tips
1. You only have four slots for the first 4:40. Slot 5 is chained shut until 4:44, so do not wait for a fifth slot - the opening four (Green 31, Sand 28, Cyan 40, Blue 34) all land within two seconds and the level runs on four slots for most of the run.
2. Green 21 is stuck in slot 3 for two and a half minutes. It lands at 1:08 and does not finish until 3:38 - the longest stay of the level. Its last pixels are buried under the cat's outline, so its number sits at 18, then 14, then 11 for minutes at a time. That is not a bug.
3. Green 22 holds slot 4 from 2:08 to 4:24. Together with Green 21 that means slots 3 and 4 are both out of action for the whole middle of the run, which is why almost nothing lands between 2:08 and 3:29.
4. Purple 9 freezes in slot 2 for 97 seconds. It lands at 1:52 and sits on exactly 9 until 3:29. Purple is used exactly once in the whole level, and its 9 pixels are the violet item under the cat's paw.
5. Dark grey is the outline, and it is everywhere. Dark grey is drawn around every shape, so a Dark grey block always has something to eat. It is used six times (steps 15, 29, 37, 55, 56 and 61) and never stalls for long.
6. Watch the two low-contrast colors. Sand and Mauve are close to the color of the wooden panel behind the queue, so they are easy to scroll past. Skipping Sand leaves the cat's ground and the pale patches behind; Sand is used six times.
7. There is one Lime block, and it is easy to miss. Lime 10 (step 32, 3:29) is the only yellow-green block of the level and clears in six seconds. Do not confuse it with the bigger flat Green blocks (Green 21 and Green 22) that sit in slots for minutes.
8. The queue front-loads the big blocks. White 39 and White 38, Yellow 29 and Blue 39 all arrive between 0:33 and 0:44, so the first minute clears most of the cat's body. The endgame blocks are smaller - the last six still average about 30.
9. Finale. The last block you place is Rust 25 at 5:23, and the last pixel on the board is Orange, eaten at 5:29.5. The Level Complete screen follows at 5:31 - no failed taps, no wasted moves.
Colors in this level
Colors in this level: โฌ Dark grey (the ink outline around every shape and the cat's stripes) ยท โฌ White (the cat's muzzle, chest and paw highlights) ยท ๐ซ Rust (the dark red-brown patches in the fur and the ground) ยท ๐จ Sand (the cat's sandy ground and the pale patches - the low-contrast color) ยท ๐จ Yellow (the gold-yellow ground at the bottom right) ยท ๐ง Orange (the cat's coat - the biggest area on the board) ยท ๐ฉท Pale pink (the cat's ears, nose and belly) ยท ๐ช Magenta (the pink flower at the upper left) ยท ๐ช Mauve (the grey-purple shading cells) ยท ๐ฃ Purple (the small violet item under the cat's paw) ยท ๐ฆ Blue (the sky behind the cat) ยท ๐ฉต Cyan (the light-blue sky bands) ยท ๐ Teal (the dark green-blue shading in the foliage) ยท ๐ฉ Green (the foliage on the left and the grass band) ยท ๐ฉ Lime (the single yellow-green block that clears the light leaves)
Food Hunt Level 921 โ frequently asked questions
- What colours are on the Food Hunt Level 921 board?
- The board image breaks down into 10 main colours, each covering at least 2% of it: white (#F6E5F3, 17.4% of the board), orange (#F6B160, 15.7% of the board), red (#B66458, 12.4% of the board), blue (#2D94F2, 12.0% of the board), dark grey (#524A55, 10.8% of the board), cyan (#5DDEF0, 10.8% of the board), pale orange (#F5D6AD, 8.9% of the board), grey (#9C8796, 4.5% of the board), dark cyan (#2C8198, 4.0% of the board) and green (#2FE382, 3.5% of the board).
- Which colour should I clear first in Food Hunt Level 921?
- white covers the most of the board at 17.4%, and orange is next at 15.7%. The step-by-step walkthrough above is this board's actual tap order; the colour shares here are only what each colour costs to clear.
- What difficulty is Level 921 in Food Hunt: Pixel Puzzle?
- Level 921 is rated Expert difficulty in Food Hunt: Pixel Puzzle.
- Is there a video walkthrough for this Food Hunt level?
- Yes โ the walkthrough video on this page plays the full clear of this board, so you can follow the tap order block by block. The board image next to it shows what the finished picture is made of.
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