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Food Hunt Level 200 Walkthrough

Intermediate

How do you beat level 200? Watch the video or follow the step-by-step picture and text guide to complete it!

Focss Games — Founder & Editorial Team

Focss Games

Founder & Editorial Team

2026-09-05

Video + illustrated guide

Video walkthrough

Player not loading? Watch on YouTube.

Level board

Food Hunt Level 200 board layout

Step-by-step walkthrough

Prefer screenshots to video? Every phase of the clear is below in order, with the block counts and the frames they were taken from — keep it open next to the game and follow along tap by tap.

Level: 200 (EXTREME) — pixel-art lumberman in a red plaid shirt chopping wood, pink-orange-yellow sunset sky, teal bushes, green fields

Source: frame-by-frame analysis of the Level 200 recording (363 frames @ 1 fps, Seed Gamer gameplay, »2× speed enabled, cleared in one run)

Blocks fed: 62 | Total pixels: ~1,840 | Move limit: none — order only affects speed

Full board at start
Full board at start

How the Level Works

1. Tap a color block in the bottom queue to send it into one of the 5 slots above. 2. Ants of that color pour out and eat every reachable pixel of the matching color; the number on the block counts down as pixels are eaten. 3. When a block hits 0, it normally disappears and frees its slot — but on this level a finished block sometimes leaves a solid "husk" parked in its slot for ~2 minutes (see Pro Tips). Don't panic when it happens. 4. Eat the entire picture to win. Pixels sandwiched between other colors are unreachable — e.g. the big yellow sky band stays buried between the orange band above and the green field below until ~2:00. Stalled blocks are normal.

Complete Block Order (Which Color First, Then Which)

Timestamps = when the block lands in a slot (video time). Count = block value.

Phase 1 — Opening Burst (0:03–0:07)

Five large tiles fill every slot immediately and start chewing the sky.

#TimeColor BlockCount
10:03🟧 Orange46
20:03🟪 Magenta34
30:04🟫 Brown38
40:05⬜ White7
50:05🟨 Yellow32
Phase 1 — all five slots filled, board still complete
Phase 1 — all five slots filled, board still complete

Phase 2 — First Refill Cycle (0:12–0:38)

Magenta and orange finish first; the freed slots take darks and teals to open the bush/outline areas.

#TimeColor BlockCount
60:12⬛ Dark18
70:16🟧 Orange17
80:22💠 Teal38
90:30🟩 Green36
100:38💠 Teal39
Phase 2 — teal 38 lands as the board edges fall away
Phase 2 — teal 38 lands as the board edges fall away

Phase 3 — Red Shirt & Yellow Band (0:50–1:07)

The yellow band is still boxed in, so its two blocks sit and drain only at the exposed ends.

#TimeColor BlockCount
110:50🟥 Red10
120:51🟫 Brown37
130:52🟩 Green35
141:00🟪 Magenta31
151:03🟨 Yellow30
161:07🟨 Yellow40
Phase 3 — red 10 and brown 37 in, yellow band still buried
Phase 3 — red 10 and brown 37 in, yellow band still buried

Phase 4 — Dark & Orange Grind (1:24–1:40)

Slow mid-game stretch: outlines and the orange band drain steadily while the yellow husk sits in slot 5.

#TimeColor BlockCount
171:24⬛ Dark19
181:38🟧 Orange39
191:40🟧 Orange39
Phase 4 — two orange 39s back to back
Phase 4 — two orange 39s back to back

Phase 5 — Parallel Pairs (2:02–2:19)

Blocks land two at a time now that slots recycle faster.

#TimeColor BlockCount
202:02⬛ Dark26
212:02🟪 Magenta31
222:10💠 Teal37
232:10🟩 Green38
242:19🩵 Cyan10
252:19🟩 Green38
Phase 5 — teal 37 + green 38 land together
Phase 5 — teal 37 + green 38 land together

Phase 6 — Five Slots Active Again (2:22–2:50)

The yellow husk finally leaves (~2:21) once the last buried yellow is reachable — slot 5 is back in rotation.

#TimeColor BlockCount
262:22🟫 Brown39
272:24💠 Teal38
282:33🟨 Yellow28
292:33🟧 Orange40
302:39⬛ Dark29
312:40🟩 Green27
322:50⬜ White6
332:50🟨 Yellow28
342:50🟩 Green30
Phase 6 — five lanes busy again, yellow band dissolving
Phase 6 — five lanes busy again, yellow band dissolving

Phase 7 — The Long Grind (3:03–3:18)

Where the EXTREME badge bites: after these six land, three blocks stall for about a minute each.

#TimeColor BlockCount
353:03🟩 Green40
363:03🟥 Red17
373:04💠 Teal32
383:15🟨 Yellow46
393:18⬜ White10
403:18🟧 Orange40
Phase 7 — the stuck plateau: white 10, red 14 and the green husk all parked
Phase 7 — the stuck plateau: white 10, red 14 and the green husk all parked

Phase 8 — Endgame Opens Up (4:04–5:18)

From ~4:20 everything unblocks: blues, tans and cyans that were buried all level finally drain.

#TimeColor BlockCount
414:04🟦 Blue17
424:04🩵 Cyan8
434:21⬛ Dark38
444:24🟪 Magenta26
454:37🟤 Tan8
464:37🟦 Blue30
474:43⬜ White9
484:55🟧 Orange25
494:55💠 Teal35
505:09🟥 Red10
515:09🩵 Cyan15
525:10🟩 Green37
535:18🟫 Brown37
Phase 8 — blues and tans finally drain as the board empties
Phase 8 — blues and tans finally drain as the board empties

Phase 9 — Finale Flood (5:27–5:45)

Everything left is exposed — nine blocks land in 20 seconds. Orange 62 is the biggest block of the level.

#TimeColor BlockCount
545:27🟧 Orange36
555:27🟪 Magenta33
565:29⬛ Dark27
575:34🟦 Blue21
585:35🟩 Green36
595:35🟧 Orange62
605:37⬛ Dark36
615:39🟪 Magenta30
625:45💠 Teal52
Phase 9 — the last nine blocks flood in
Phase 9 — the last nine blocks flood in
Phase 9 — teal 52, the final block, draining
Phase 9 — teal 52, the final block, draining
Board cleared
Board cleared

The very last pixel to fall is Teal (~5:56). The completion screen shows an in-game time of 7:14 (the video runs slightly fast: 6:03).

Quick Reference — One-Line Order

Orange 46 → Magenta 34 → Brown 38 → White 7 → Yellow 32 → Dark 18 → Orange 17 → Teal 38 → Green 36 → Teal 39 → Red 10 → Brown 37 → Green 35 → Magenta 31 → Yellow 30 → Yellow 40 → Dark 19 → Orange 39 → Orange 39 → Dark 26 → Magenta 31 → Teal 37 → Green 38 → Cyan 10 → Green 38 → Brown 39 → Teal 38 → Yellow 28 → Orange 40 → Dark 29 → Green 27 → White 6 → Yellow 28 → Green 30 → Green 40 → Red 17 → Teal 32 → Yellow 46 → White 10 → Orange 40 → Blue 17 → Cyan 8 → Dark 38 → Magenta 26 → Tan 8 → Blue 30 → White 9 → Orange 25 → Teal 35 → Red 10 → Cyan 15 → Green 37 → Brown 37 → Orange 36 → Magenta 33 → Dark 27 → Blue 21 → Green 36 → Orange 62 → Dark 36 → Magenta 30 → Teal 52

Pro Tips

1. Keep all 5 slots full — but expect the husk. The finished Yellow 32 (~0:21) and the finished Green 40 (~3:11) each leave a solid colored husk parked in their slot for about two minutes. The slot can't be reused while the husk sits there, so you'll run long stretches on 4 slots. It clears on its own once that color's buried pixels become reachable — don't waste taps worrying about it. 2. Big blocks first. ×38–×62 blocks sit on large connected areas, drain fast, and recycle slots quickly. The 46/40/39 opening wave is what makes the early game fast. 3. Stuck blocks are normal. Observed stalls: White 7 parks at 7 from ~0:07 to 2:21 (flower pixels buried under the whole scene); Yellow band is boxed in until ~2:00; Red 17 stalls at 14 (~3:25→4:21); White 10 stalls at 10 (~3:18→4:25). Do not discard or panic-tap around them. 4. Slow colors last. White (flowers), Tan (wagon cover) and Cyan (window details) are tiny scattered details that only unlock in the endgame — they're placed late here, and that's correct. 5. Finale color. Teal 52 (hat + bush bulk) holds the very last pixel of the level (~5:56). 6. No fail state. One clean run: ~6:03 of video (7:14 on the in-game timer).


_Compiled from frame-by-frame video analysis: 363 frames (1 fps), per-frame slot tracking and countdown verification._

Food Hunt Level 200 — frequently asked questions

What colours are on the Food Hunt Level 200 board?
The board image breaks down into 11 main colours, each covering at least 2% of it: orange (#F89228, 17.9% of the board), dark grey (#4D5952, 14.3% of the board), green (#34E261, 13.5% of the board), dark cyan (#0F888F, 13.5% of the board), yellow (#FBD63F, 12.5% of the board), red (#C2655A, 11.8% of the board), pink (#F863E9, 5.2% of the board), blue (#298AEC, 4.2% of the board), faint pink (#F771A6, 2.6% of the board), white (#F0EFE2, 2.2% of the board) and cyan (#66DEDA, 2.2% of the board).
Which colour should I clear first in Food Hunt Level 200?
orange covers the most of the board at 17.9%, and dark grey is next at 14.3%. The step-by-step walkthrough above is this board's actual tap order; the colour shares here are only what each colour costs to clear.
What difficulty is Level 200 in Food Hunt: Pixel Puzzle?
Level 200 is rated Intermediate difficulty in Food Hunt: Pixel Puzzle.
Is there a video walkthrough for this Food Hunt level?
Yes — the walkthrough video on this page plays the full clear of this board, so you can follow the tap order block by block. The board image next to it shows what the finished picture is made of.

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