Food Hunt Level 1113 Walkthrough & Answers
ExpertLevel 1113 video solution · published September 16, 2026
Watch on YouTube →- Difficulty
- Expert
- Colours on the board
- 12
- Biggest colour
- orange 21.0%
- Clear from the start
- 0 - all walled off
- This page has
- Video + step-by-step
Pixel-Art Character in a Wide Purple Sun Hat
How do you beat level 1113? Watch the video or follow the step-by-step picture and text guide to complete it!
Level board

Step-by-step walkthrough
Prefer screenshots to video? Every phase of the clear is below in order, with the block counts and the frames they were taken from — keep it open next to the game and follow along tap by tap.
Level: 1113 - a pixel-art portrait of a character in a wide purple sun hat with a pale-pink crown, wearing dark sunglasses under a golden mane, with white clouds in a bright cyan sky, sunflowers at the sides and green foliage below (marked EXTREME Level).

Colors in this level: 🟣 Purple (the wide brim of the sun hat) · 🩷 Pale pink (the pale crown and the band at the top of the hat) · 🩵 Cyan (the bright sky that fills the background) · ⬜ White (the clouds and the pale highlights on the hat and the beard) · 🟨 Yellow (the golden mane of hair around the face) · 🟧 Orange (the warmer orange shading inside the mane) · 🟫 Rust (the face and the dark brown cap of hair on top of the head) · ⬛ Dark grey (the sunglasses, the hair and the outline around every shape) · 🟩 Green (the leaves and grass along the bottom) · 🟪 Mauve (the grey-purple shadow that shades the hat brim and the face) · 🟪 Magenta (the brighter pink rim along the top edge of the hat) · 💠 Teal (the dark blue-green shading behind the hat and around the flowers) · 🟥 Red (the deepest red shading on the face and the centres of the sunflowers)
How the Level Works
1. Tap a color block in the bottom queue to send it into one of the five slots above. The queue runs in four independent columns, three blocks deep, and a column only scrolls up when its own front block is taken - so the block you want is not always in the leftmost column.
2. Ants of that color pour out of the hole and eat every reachable pixel of the matching color on the picture; the number printed on the block counts down while they work. At 0 the block vanishes and frees its slot.
3. Pixels can be walled in. This level leans on that harder than any Food Hunt level before it: three blocks sit in their slot for more than two minutes while the last few of their pixels are buried. A block whose number disappears is not finished - it is parked, and the number comes back to life as soon as its colour is uncovered.
4. Watch the numbers on this level. Most blocks drain at roughly two to three units per second of video and clear within ten seconds, but a parked block can hold its slot for two minutes with a single pixel left. The measure of a good run is how many of the five slots stay busy, not the order itself.
5. Eat the entire picture to win. There is no move limit, so the order below only decides how fast the five slots recycle. A clean run places all 58 blocks between 0:03 and 5:35, the board is empty at 5:41, and the Level Complete screen appears at 5:45.
Complete Block Order (Which Color First, Then Which)
Timestamps are when the block lands in a slot (video time, the recording runs at 3x speed). Count is the number printed on the block as it lands. The numbers below run in tap order, not by slot: each of the five slots refills many times.
Phase 1 - The Opening Five (0:03 - 0:05)
| # | Time | Color Block | Count |
|---|---|---|---|
| 1 | 0:03 | 🩵 Cyan | 40 |
| 2 | 0:04 | 🟧 Orange | 13 |
| 3 | 0:04 | 💠 Teal | 36 |
| 4 | 0:04 | 🩵 Cyan | 35 |
| 5 | 0:05 | 🟫 Rust | 10 |
Phase 2 - The First Recycle (0:09 - 0:15)
| # | Time | Color Block | Count |
|---|---|---|---|
| 6 | 0:09 | 🟨 Yellow | 10 |
| 7 | 0:11 | 🟧 Orange | 33 |
| 8 | 0:13 | 🟫 Rust | 15 |
| 9 | 0:13 | 🩵 Cyan | 41 |
| 10 | 0:15 | ⬛ Dark grey | 35 |
| 11 | 0:15 | 💠 Teal | 40 |

Phase 3 - All Five Slots Turn Over at Once (0:25)
| # | Time | Color Block | Count |
|---|---|---|---|
| 12 | 0:25 | 🟫 Rust | 2 |
| 13 | 0:25 | ⬛ Dark grey | 35 |
| 14 | 0:25 | 💠 Teal | 21 |
| 15 | 0:25 | 🟨 Yellow | 49 |
| 16 | 0:25 | ⬜ White | 44 |

Phase 4 - Two Greens and a Green That Holds (0:35 - 0:47)
| # | Time | Color Block | Count |
|---|---|---|---|
| 17 | 0:35 | 💠 Teal | 36 |
| 18 | 0:35 | 🟩 Green | 48 |
| 19 | 0:37 | 🟩 Green | 51 |
| 20 | 0:47 | 🟧 Orange | 12 |
Phase 5 - Mauve, Orange and Dark Grey (0:55 - 1:15)
| # | Time | Color Block | Count |
|---|---|---|---|
| 21 | 0:55 | 🟪 Mauve | 29 |
| 22 | 1:01 | 🟧 Orange | 40 |
| 23 | 1:01 | ⬛ Dark grey | 54 |
| 24 | 1:15 | 🟨 Yellow | 27 |
Phase 6 - Cyan 47 and the Orange/Yellow Pair (1:26 - 1:41)
| # | Time | Color Block | Count |
|---|---|---|---|
| 25 | 1:26 | 🩵 Cyan | 47 |
| 26 | 1:33 | 🟧 Orange | 44 |
| 27 | 1:33 | 🟨 Yellow | 43 |
| 28 | 1:41 | 🟫 Rust | 19 |

Phase 7 - The Two-Minute Park (1:53 - 2:08)
| # | Time | Color Block | Count |
|---|---|---|---|
| 29 | 1:53 | 🩵 Cyan | 15 |
| 30 | 2:04 | ⬜ White | 22 |
| 31 | 2:05 | 🟪 Magenta | 35 |
| 32 | 2:08 | ⬛ Dark grey | 99 |
Phase 8 - Nothing New for a Minute (3:06 - 3:07)
| # | Time | Color Block | Count |
|---|---|---|---|
| 33 | 3:06 | 🟫 Rust | 9 |
| 34 | 3:06 | 🟪 Mauve | 1 |
| 35 | 3:06 | 🟪 Magenta | 35 |
| 36 | 3:06 | ⬛ Dark grey | 30 |
| 37 | 3:07 | 🟩 Green | 48 |

Phase 9 - Dark Grey, Red and Pale Pink (3:17 - 3:27)
| # | Time | Color Block | Count |
|---|---|---|---|
| 38 | 3:17 | ⬛ Dark grey | 10 |
| 39 | 3:17 | 🟥 Red | 5 |
| 40 | 3:27 | 💠 Teal | 18 |
| 41 | 3:27 | 🩷 Pale pink | 30 |

Phase 10 - Cyan, Orange, Purple and the Biggest White (3:34 - 3:47)
| # | Time | Color Block | Count |
|---|---|---|---|
| 42 | 3:34 | 🩵 Cyan | 53 |
| 43 | 3:35 | 🟧 Orange | 43 |
| 44 | 3:45 | 🟣 Purple | 50 |
| 45 | 3:47 | ⬜ White | 86 |
Phase 11 - Yellow, Purple and Dark Grey 74 (4:09 - 4:23)
| # | Time | Color Block | Count |
|---|---|---|---|
| 46 | 4:09 | 🟨 Yellow | 28 |
| 47 | 4:11 | 🟣 Purple | 67 |
| 48 | 4:23 | ⬛ Dark grey | 74 |
Phase 12 - Cyan, Yellow, Orange and Rust (4:42 - 4:58)
| # | Time | Color Block | Count |
|---|---|---|---|
| 49 | 4:42 | 🩵 Cyan | 35 |
| 50 | 4:43 | 🟨 Yellow | 25 |
| 51 | 4:54 | 🟧 Orange | 48 |
| 52 | 4:58 | 🟫 Rust | 37 |

Phase 13 - The Finale (5:04 - 5:35)
| # | Time | Color Block | Count |
|---|---|---|---|
| 53 | 5:04 | 🟪 Magenta | 34 |
| 54 | 5:05 | 🟣 Purple | 24 |
| 55 | 5:14 | ⬛ Dark grey | 99 |
| 56 | 5:16 | 🟪 Mauve | 3 |
| 57 | 5:17 | 🟣 Purple | 25 |
| 58 | 5:35 | ⬜ White | 66 |

The very last pixel to fall is White: the board is completely empty at 5:41, and the Level Complete screen appears at 5:45.


Quick Reference - One-Line Order
Cyan 40 -> Orange 13 -> Teal 36 -> Cyan 35 -> Rust 10 -> Yellow 10 -> Orange 33 -> Rust 15 -> Cyan 41 -> Dark grey 35 -> Teal 40 -> Rust 2 -> Dark grey 35 -> Teal 21 -> Yellow 49 -> White 44 -> Teal 36 -> Green 48 -> Green 51 -> Orange 12 -> Mauve 29 -> Orange 40 -> Dark grey 54 -> Yellow 27 -> Cyan 47 -> Orange 44 -> Yellow 43 -> Rust 19 -> Cyan 15 -> White 22 -> Magenta 35 -> Dark grey 99 -> Rust 9 -> Mauve 1 -> Magenta 35 -> Dark grey 30 -> Green 48 -> Dark grey 10 -> Red 5 -> Teal 18 -> Pale pink 30 -> Cyan 53 -> Orange 43 -> Purple 50 -> White 86 -> Yellow 28 -> Purple 67 -> Dark grey 74 -> Cyan 35 -> Yellow 25 -> Orange 48 -> Rust 37 -> Magenta 34 -> Purple 24 -> Dark grey 99 -> Mauve 3 -> Purple 25 -> White 66
Pro Tips
1. Keep all five slots full. The picture is cleared by volume, not by order, so the only real waste is an idle slot: the moment a block finishes, tap the next one from whichever queue column is ready. The short blocks - Rust 2, Mauve 1, Mauve 3, Red 5, Rust 9, Dark grey 10, Yellow 10, Cyan 15 - are the best slot-fillers.
2. Big blocks first. Dark grey 99 (steps 32 and 55), White 86 (step 45), Dark grey 74 (step 48), Purple 67 (step 47) and White 66 (step 58) sit on the largest connected areas, drain fastest, and recycle their slots within half a minute.
3. Mauve 29 (step 21, 0:55) is the level's signature park. It drains from 29 to almost nothing in a few seconds and then holds slot 3 from 0:55 to 3:06 - two minutes and eleven seconds, the longest single hold of the level. From 0:55 onwards you are effectively playing with four slots.
4. From 2:08 to 3:06 nothing lands at all. Five parked blocks own every slot: Rust 19 (slot 1, parked from 1:41), Dark grey 99 (slot 2, from 2:08), Mauve 29 (slot 3, from 0:55), Magenta 35 (slot 4, from 2:05) and Yellow 43 (slot 5, from 1:33). There is no mistake to fix here - just wait for the colours underneath to open up.
5. Two more long holds start at 3:27. Teal 18 (step 40) and Pale pink 30 (step 41) land together and both keep their slots until 5:39 - 132 seconds each. Do not plan on those two slots for the last two minutes of the level.
6. Magenta is the slowest colour of the level. Magenta 35 (step 31, 2:05) holds slot 4 for 61 seconds, Magenta 35 (step 35, 3:06) holds slot 3 for 107 seconds, and Magenta 34 (step 53, 5:04) is still sitting in slot 3 when the level ends.
7. Dark grey is the picture's outline - 436 of the picture's 2,063 paintable cells over eight blocks, by far the largest colour of the level. The two huge ones, Dark grey 99 (steps 32 and 55), land at 2:08 and 5:14 and both clear their slot in under a minute.
8. Yellow, Purple and Cyan carry the middle of the picture. Yellow 49 (step 15) and Yellow 43 (step 27) open the golden mane, Cyan 47 (step 25) and Cyan 53 (step 42) take the sky, and Purple 50 and Purple 67 (steps 44 and 47) clear the big hat brim.
9. The last stretch is a waiting game. Nothing new lands between 4:58 and 5:04, and again between 5:17 and 5:35: four blocks (Magenta 34, Purple 24, Dark grey 99, Purple 25) hold slots while the board finishes emptying. The final block, White 66, lands at 5:35 and finishes the picture in six seconds.
10. Finale. The last block you place is White 66 at 5:35, and the last pixel on the board is White. The board is empty at 5:41 and the Level Complete screen follows at 5:45 - no failed taps, no wasted moves.
Food Hunt Level 1113 — frequently asked questions
- What colours are on the Food Hunt Level 1113 board?
- The board image breaks down into 12 main colours, each covering at least 2% of it: orange (#F7BC60, 21.0% of the board), dark grey (#514855, 19.6% of the board), purple (#B157DD, 10.5% of the board), cyan (#67DDEB, 8.5% of the board), white (#EEF0F6, 8.3% of the board), green (#1FE17F, 7.6% of the board), red (#BC6D5B, 6.8% of the board), dark cyan (#188589, 4.8% of the board), grey (#A0A0A4, 4.0% of the board), pale red (#EFCAC4, 3.5% of the board), dark pink (#8D5A81, 2.8% of the board) and pink (#E56BCB, 2.6% of the board).
- Which colour should I clear first in Food Hunt Level 1113?
- orange covers the most of the board at 21.0%, and dark grey is next at 19.6%. The step-by-step walkthrough above is this board's actual tap order; the colour shares here are only what each colour costs to clear.
- What difficulty is Level 1113 in Food Hunt: Pixel Puzzle?
- Level 1113 is rated Expert difficulty in Food Hunt: Pixel Puzzle.
- Is there a video walkthrough for this Food Hunt level?
- Yes — the walkthrough video on this page plays the full clear of this board, so you can follow the tap order block by block. The board image next to it shows what the finished picture is made of.
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