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Food Hunt Level 1113 Walkthrough & Answers

Expert

Level 1113 video solution · published September 16, 2026

Watch on YouTube →
Difficulty
Expert
Colours on the board
12
Biggest colour
orange 21.0%
Clear from the start
0 - all walled off
This page has
Video + step-by-step

Pixel-Art Character in a Wide Purple Sun Hat

How do you beat level 1113? Watch the video or follow the step-by-step picture and text guide to complete it!

Focss Games — Founder & Editorial Team

Focss Games

Founder & Editorial Team

2026-10-13

Video + illustrated guide

Level board

Food Hunt Level 1113 board layout

Step-by-step walkthrough

Prefer screenshots to video? Every phase of the clear is below in order, with the block counts and the frames they were taken from — keep it open next to the game and follow along tap by tap.

Level: 1113 - a pixel-art portrait of a character in a wide purple sun hat with a pale-pink crown, wearing dark sunglasses under a golden mane, with white clouds in a bright cyan sky, sunflowers at the sides and green foliage below (marked EXTREME Level).

Full board at start
Full board at start

Colors in this level: 🟣 Purple (the wide brim of the sun hat) · 🩷 Pale pink (the pale crown and the band at the top of the hat) · 🩵 Cyan (the bright sky that fills the background) · ⬜ White (the clouds and the pale highlights on the hat and the beard) · 🟨 Yellow (the golden mane of hair around the face) · 🟧 Orange (the warmer orange shading inside the mane) · 🟫 Rust (the face and the dark brown cap of hair on top of the head) · ⬛ Dark grey (the sunglasses, the hair and the outline around every shape) · 🟩 Green (the leaves and grass along the bottom) · 🟪 Mauve (the grey-purple shadow that shades the hat brim and the face) · 🟪 Magenta (the brighter pink rim along the top edge of the hat) · 💠 Teal (the dark blue-green shading behind the hat and around the flowers) · 🟥 Red (the deepest red shading on the face and the centres of the sunflowers)

How the Level Works

1. Tap a color block in the bottom queue to send it into one of the five slots above. The queue runs in four independent columns, three blocks deep, and a column only scrolls up when its own front block is taken - so the block you want is not always in the leftmost column.

2. Ants of that color pour out of the hole and eat every reachable pixel of the matching color on the picture; the number printed on the block counts down while they work. At 0 the block vanishes and frees its slot.

3. Pixels can be walled in. This level leans on that harder than any Food Hunt level before it: three blocks sit in their slot for more than two minutes while the last few of their pixels are buried. A block whose number disappears is not finished - it is parked, and the number comes back to life as soon as its colour is uncovered.

4. Watch the numbers on this level. Most blocks drain at roughly two to three units per second of video and clear within ten seconds, but a parked block can hold its slot for two minutes with a single pixel left. The measure of a good run is how many of the five slots stay busy, not the order itself.

5. Eat the entire picture to win. There is no move limit, so the order below only decides how fast the five slots recycle. A clean run places all 58 blocks between 0:03 and 5:35, the board is empty at 5:41, and the Level Complete screen appears at 5:45.

Complete Block Order (Which Color First, Then Which)

Timestamps are when the block lands in a slot (video time, the recording runs at 3x speed). Count is the number printed on the block as it lands. The numbers below run in tap order, not by slot: each of the five slots refills many times.

Phase 1 - The Opening Five (0:03 - 0:05)

#TimeColor BlockCount
10:03🩵 Cyan40
20:04🟧 Orange13
30:04💠 Teal36
40:04🩵 Cyan35
50:05🟫 Rust10

Phase 2 - The First Recycle (0:09 - 0:15)

#TimeColor BlockCount
60:09🟨 Yellow10
70:11🟧 Orange33
80:13🟫 Rust15
90:13🩵 Cyan41
100:15⬛ Dark grey35
110:15💠 Teal40
All five slots are busy inside the first eleven seconds
All five slots are busy inside the first eleven seconds

Phase 3 - All Five Slots Turn Over at Once (0:25)

#TimeColor BlockCount
120:25🟫 Rust2
130:25⬛ Dark grey35
140:25💠 Teal21
150:25🟨 Yellow49
160:25⬜ White44
Every one of the five slots takes a new block in the same instant
Every one of the five slots takes a new block in the same instant

Phase 4 - Two Greens and a Green That Holds (0:35 - 0:47)

#TimeColor BlockCount
170:35💠 Teal36
180:35🟩 Green48
190:37🟩 Green51
200:47🟧 Orange12

Phase 5 - Mauve, Orange and Dark Grey (0:55 - 1:15)

#TimeColor BlockCount
210:55🟪 Mauve29
221:01🟧 Orange40
231:01⬛ Dark grey54
241:15🟨 Yellow27

Phase 6 - Cyan 47 and the Orange/Yellow Pair (1:26 - 1:41)

#TimeColor BlockCount
251:26🩵 Cyan47
261:33🟧 Orange44
271:33🟨 Yellow43
281:41🟫 Rust19
Mauve 29 is already parked in slot 3 and will not leave it until 3:06
Mauve 29 is already parked in slot 3 and will not leave it until 3:06

Phase 7 - The Two-Minute Park (1:53 - 2:08)

#TimeColor BlockCount
291:53🩵 Cyan15
302:04⬜ White22
312:05🟪 Magenta35
322:08⬛ Dark grey99

Phase 8 - Nothing New for a Minute (3:06 - 3:07)

#TimeColor BlockCount
333:06🟫 Rust9
343:06🟪 Mauve1
353:06🟪 Magenta35
363:06⬛ Dark grey30
373:07🟩 Green48
The first six blocks land together the moment the two-minute park finally lets go
The first six blocks land together the moment the two-minute park finally lets go

Phase 9 - Dark Grey, Red and Pale Pink (3:17 - 3:27)

#TimeColor BlockCount
383:17⬛ Dark grey10
393:17🟥 Red5
403:27💠 Teal18
413:27🩷 Pale pink30
The two shortest blocks of the level clear at once and two new long holds begin
The two shortest blocks of the level clear at once and two new long holds begin

Phase 10 - Cyan, Orange, Purple and the Biggest White (3:34 - 3:47)

#TimeColor BlockCount
423:34🩵 Cyan53
433:35🟧 Orange43
443:45🟣 Purple50
453:47⬜ White86

Phase 11 - Yellow, Purple and Dark Grey 74 (4:09 - 4:23)

#TimeColor BlockCount
464:09🟨 Yellow28
474:11🟣 Purple67
484:23⬛ Dark grey74

Phase 12 - Cyan, Yellow, Orange and Rust (4:42 - 4:58)

#TimeColor BlockCount
494:42🩵 Cyan35
504:43🟨 Yellow25
514:54🟧 Orange48
524:58🟫 Rust37
Dark grey 74 sweeps the outline and the picture is nearly gone
Dark grey 74 sweeps the outline and the picture is nearly gone

Phase 13 - The Finale (5:04 - 5:35)

#TimeColor BlockCount
535:04🟪 Magenta34
545:05🟣 Purple24
555:14⬛ Dark grey99
565:16🟪 Mauve3
575:17🟣 Purple25
585:35⬜ White66
The last six blocks take the final pixels off the board
The last six blocks take the final pixels off the board

The very last pixel to fall is White: the board is completely empty at 5:41, and the Level Complete screen appears at 5:45.

Board cleared
Board cleared
Level complete
Level complete

Quick Reference - One-Line Order

Cyan 40 -> Orange 13 -> Teal 36 -> Cyan 35 -> Rust 10 -> Yellow 10 -> Orange 33 -> Rust 15 -> Cyan 41 -> Dark grey 35 -> Teal 40 -> Rust 2 -> Dark grey 35 -> Teal 21 -> Yellow 49 -> White 44 -> Teal 36 -> Green 48 -> Green 51 -> Orange 12 -> Mauve 29 -> Orange 40 -> Dark grey 54 -> Yellow 27 -> Cyan 47 -> Orange 44 -> Yellow 43 -> Rust 19 -> Cyan 15 -> White 22 -> Magenta 35 -> Dark grey 99 -> Rust 9 -> Mauve 1 -> Magenta 35 -> Dark grey 30 -> Green 48 -> Dark grey 10 -> Red 5 -> Teal 18 -> Pale pink 30 -> Cyan 53 -> Orange 43 -> Purple 50 -> White 86 -> Yellow 28 -> Purple 67 -> Dark grey 74 -> Cyan 35 -> Yellow 25 -> Orange 48 -> Rust 37 -> Magenta 34 -> Purple 24 -> Dark grey 99 -> Mauve 3 -> Purple 25 -> White 66

Pro Tips

1. Keep all five slots full. The picture is cleared by volume, not by order, so the only real waste is an idle slot: the moment a block finishes, tap the next one from whichever queue column is ready. The short blocks - Rust 2, Mauve 1, Mauve 3, Red 5, Rust 9, Dark grey 10, Yellow 10, Cyan 15 - are the best slot-fillers.

2. Big blocks first. Dark grey 99 (steps 32 and 55), White 86 (step 45), Dark grey 74 (step 48), Purple 67 (step 47) and White 66 (step 58) sit on the largest connected areas, drain fastest, and recycle their slots within half a minute.

3. Mauve 29 (step 21, 0:55) is the level's signature park. It drains from 29 to almost nothing in a few seconds and then holds slot 3 from 0:55 to 3:06 - two minutes and eleven seconds, the longest single hold of the level. From 0:55 onwards you are effectively playing with four slots.

4. From 2:08 to 3:06 nothing lands at all. Five parked blocks own every slot: Rust 19 (slot 1, parked from 1:41), Dark grey 99 (slot 2, from 2:08), Mauve 29 (slot 3, from 0:55), Magenta 35 (slot 4, from 2:05) and Yellow 43 (slot 5, from 1:33). There is no mistake to fix here - just wait for the colours underneath to open up.

5. Two more long holds start at 3:27. Teal 18 (step 40) and Pale pink 30 (step 41) land together and both keep their slots until 5:39 - 132 seconds each. Do not plan on those two slots for the last two minutes of the level.

6. Magenta is the slowest colour of the level. Magenta 35 (step 31, 2:05) holds slot 4 for 61 seconds, Magenta 35 (step 35, 3:06) holds slot 3 for 107 seconds, and Magenta 34 (step 53, 5:04) is still sitting in slot 3 when the level ends.

7. Dark grey is the picture's outline - 436 of the picture's 2,063 paintable cells over eight blocks, by far the largest colour of the level. The two huge ones, Dark grey 99 (steps 32 and 55), land at 2:08 and 5:14 and both clear their slot in under a minute.

8. Yellow, Purple and Cyan carry the middle of the picture. Yellow 49 (step 15) and Yellow 43 (step 27) open the golden mane, Cyan 47 (step 25) and Cyan 53 (step 42) take the sky, and Purple 50 and Purple 67 (steps 44 and 47) clear the big hat brim.

9. The last stretch is a waiting game. Nothing new lands between 4:58 and 5:04, and again between 5:17 and 5:35: four blocks (Magenta 34, Purple 24, Dark grey 99, Purple 25) hold slots while the board finishes emptying. The final block, White 66, lands at 5:35 and finishes the picture in six seconds.

10. Finale. The last block you place is White 66 at 5:35, and the last pixel on the board is White. The board is empty at 5:41 and the Level Complete screen follows at 5:45 - no failed taps, no wasted moves.

Food Hunt Level 1113 — frequently asked questions

What colours are on the Food Hunt Level 1113 board?
The board image breaks down into 12 main colours, each covering at least 2% of it: orange (#F7BC60, 21.0% of the board), dark grey (#514855, 19.6% of the board), purple (#B157DD, 10.5% of the board), cyan (#67DDEB, 8.5% of the board), white (#EEF0F6, 8.3% of the board), green (#1FE17F, 7.6% of the board), red (#BC6D5B, 6.8% of the board), dark cyan (#188589, 4.8% of the board), grey (#A0A0A4, 4.0% of the board), pale red (#EFCAC4, 3.5% of the board), dark pink (#8D5A81, 2.8% of the board) and pink (#E56BCB, 2.6% of the board).
Which colour should I clear first in Food Hunt Level 1113?
orange covers the most of the board at 21.0%, and dark grey is next at 19.6%. The step-by-step walkthrough above is this board's actual tap order; the colour shares here are only what each colour costs to clear.
What difficulty is Level 1113 in Food Hunt: Pixel Puzzle?
Level 1113 is rated Expert difficulty in Food Hunt: Pixel Puzzle.
Is there a video walkthrough for this Food Hunt level?
Yes — the walkthrough video on this page plays the full clear of this board, so you can follow the tap order block by block. The board image next to it shows what the finished picture is made of.

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